Monday, January 20, 2014

Scholarly Articles for Communication in Software Engineering

http://onlinelibrary.wiley.com.proxy.lib.iastate.edu/doi/10.1111/j.1360-0443.2010.03104.x/abstract

http://link.springer.com.proxy.lib.iastate.edu/article/10.1007/s10964-008-9390-8

http://www.sciencedirect.com.proxy.lib.iastate.edu/science/article/pii/S0001457510001995

http://link.springer.com.proxy.lib.iastate.edu/article/10.3758/s13423-011-0177-7

http://www.sciencedirect.com.proxy.lib.iastate.edu/science/article/pii/S0022395610003286

http://onlinelibrary.wiley.com.proxy.lib.iastate.edu/doi/10.1111/j.1469-8986.2009.00925.x/abstract

http://psycnet.apa.org/journals/bul/136/2/174.html

http://psycnet.apa.org/journals/bul/136/2/151.html

http://informahealthcare.com.proxy.lib.iastate.edu/doi/abs/10.3109/00952990.2010.491879

MLA Citations:

Padilla-Walker, Laura M., Larry J. Nelson, Jason S. Carroll, and Alexander C. Jensen. "More Than a Just a Game: Video Game and Internet Use During Emerging Adulthood." Journal of Youth and Adolescence  39.2 (2010): 103-13. Springer Link. Web. 23 Jan. 2014. doi: 10.1007/s10964-008-9390-8


Van Rooij, A. J., Schoenmakers, T. M., Vermulst, A. A., Van Den Eijnden, R. J.J.M. and Van De Mheen, D. (2011), Online video game addiction: identification of addicted adolescent gamers. Addiction, 106: 205–212. doi: 10.1111/j.1360-0443.2010.03104.x



I didn't know if we were actually supposed to do these or not, so I just did.

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